Patch 0.12 Quality of Life implementations
Hello everyone, just posting this... devlog? (not sure if this is the right place to post this) for a small update.
In honor of my birthday today, I decided to gift myself and others a public patch of all the changes I've done so far on the game, most of them are quality of life implementations and a lot of behind the curtain mechanics for development.
The patch includes:
- The Undo/Back Button.
- A Log button, to see recent events.
- Adding the name of who's talking to the UI.
- A status button that leds the player to the status screen for Winter.
- A new dialogue system for development to make things a lot easier to work with for me.
- Some of the first official custom art for the game, both of the sprites so far for Tai.
- A system menu to change game volume and to close the game.
- Proofread and minor changes to Quick Trip's dialogues (mostly at the end).
Bug Fixes:
- Text should no longer spill out of the text boxes
- The Skip button should work a lot better with most animations and statuses.
As a reminder, everything is a work in process, and things like interfaces and buttons and all could still change as I keep polishing the interface.
Files
Get Winter's Big Round Adventure
Winter's Big Round Adventure
All paths lead to growth, but which kind of growth will you choose?
Status | In development |
Author | Light |
Genre | Visual Novel |
Tags | Cartoon, Erotic, Fantasy, fat, inflation, LGBT, Male protagonist, Romance, weight-gain |
Languages | English |
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